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walker_concepts_abilities [2021/06/21 21:26] lindawalker_concepts_abilities [2021/06/22 11:44] linda
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 ====River Marked==== ====River Marked====
 [[Mercy Thompson Series]] #6: [[River Marked]] [[Mercy Thompson Series]] #6: [[River Marked]]
-  * Unordered List Item+  * Mercy can shift into a coyote whenever she wants to 
 +  * "avatar" is more accurate than "walker"  
 +  * Mercy only knew what she knew about walkers from what Bran told her; and he hadn't known much—or he'd told her exactly as much as he intended to 
 +  * Mercy met two more walkers; hawks 
 +  * not all walkers are alike 
 +  * Mercy is immune to the mark of the [[River Devil]] because [[Coyote]] killed it the first time 
 +  * aren't any more Thunderbird walkers; certain that he would never return with no one to anchor him 
 ====Frost Burned==== ====Frost Burned====
 +[[Mercy Thompson Series]] #7: [[Frost Burned]]
 +  * a walker is the name given to those who are descendants of Coyote, Raven, Hawk, or any of the other archetypes who once walked the land
 +  * a witch is different from walker; more powerful
 +  * too many walkers had died before they could pass on their knowledge to their heirs, and much of it was lost
 +
 ====Night Broken==== ====Night Broken====
 +[[Mercy Thompson Series]] #8: [[Night Broken]]
 +  * [[Hank Owens]] was Mercy's information source for most of what she knew about being a  walker<sup>32</sup>
 +  * most of the coyote walkers have trouble with the law<sup>80</sup>
 +  * [[Gary Laughingdog]] was the first ever coyote walker that Mercy met<sup>85</sup>
 +  * all walkers are descended from the archetypal being whos shape they take<sup>85</sup>
 +  * usually brother and sister walkers are con artists, thieves, and gamblers; not too concerned with saving anyone's hide except their own<sup>88</sup>
 +  * had met a few other walkers through the Owens', and they seemed to come in all varieties of young and old<sup>89</sup>
 +  * most walkers age like humans—most are mostly human; Coyote doesn't walk this ground much anymore<sup>89</sup>
 +  * most of Coyote's children don't have to worry about a long life anyway; a fool and his life are soon parted<sup>89</sup>
 +  * Mercy felt no regret if there was no choice in killing someone; maybe it was being a walker or maybe being a predator<sup>158</sup>
 +
 ====Fire Touched==== ====Fire Touched====
 +[[Mercy Thompson Series]] #9: [[Fire Touched]]
 +  * N/A
 +
 ====Silence Fallen==== ====Silence Fallen====
 +[[Mercy Thompson Series]] #10: [[Silence Fallen]]
 +  * death walker: one who has power over the dead<sup>339</sup>
 +  * the dead obeyed Mercy, no matter how much she tried to ignore that<sup>350</sup>
 +
 ====Storm Cursed==== ====Storm Cursed====
 +[[Mercy Thompson Series]] #11: [[Storm Cursed]]
 +  * walkers are sensitive to magic
 +  * Mercy didn't know if she could recognize another walker; she hadn't met enough of them to be sure<sup>208</sup>
 +  * was able to recognize one later<sup>217</sup>
 +  * 
 ====Smoke Bitten==== ====Smoke Bitten====
  
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 [[Blood Bound]] [[Blood Bound]]
   * speak to ghosts   * speak to ghosts
-  +[[River Marked]] 
 +  thought all walkers could see the dead 
 +[[Night Broken]] 
 +  * other walkers that Mercy had met hadn't been able to see ghosts the way she could; it made sense that Gary could because he was a coyote shifter
 ====Mercy & Ghosts==== ====Mercy & Ghosts====
 [[Mercy & Ghosts]] [[Mercy & Ghosts]]
Line 72: Line 110:
   * the last walker he had died fifty years ago; was kept for six-three years   * the last walker he had died fifty years ago; was kept for six-three years
   * Blackwood's talent allows him to feed from a supernatural and absorb their abilities; he wants a walker so he can control the ghost of his maker   * Blackwood's talent allows him to feed from a supernatural and absorb their abilities; he wants a walker so he can control the ghost of his maker
-  +[[River Marked]] 
 +  aren't any more Thunderbird walkers; certain that he would never return with no one to anchor him 
 +[[Frost Burned]] 
 +  * vampires do not like walkers 
 +  * they see ghosts and ghosts congregate around the daytime resting places of vampires, betraying the presence of the monster who killed them 
 +  * almost entirely resistant to the standard magic of vampires 
 +  * when vampires came to the New World, they were met by walkers and nearly destroyed; if disease and war had not decimated the Indians—and thus the walkers—there would be no vampires in the Americas 
 +  * being resistant to vampire magic didn't mean a walker was a match for one 
 +  * [[Marsilia]] knew a lot about walkers; she'd seen them kill vampires, lots of vampires  
 +  * walkers are immune to vampire magic—even vampire magic that has its orgins in witchcraft 
 +[[Night Broken]] 
 +  * blood bound walker to a vampire; could be a tame walker<sup>270</sup> 
 +[[Silence Fallen]] 
 +  * the walkers, the children of the ancient ones, hunted down a lot of vampires in the American frontier during the eighteenth and nineteenth centuries; they ultimately failed, and the vampires exterminated most of the walkers<sup>22</sup>
 =====Walkers & Zombies===== =====Walkers & Zombies=====
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walker_concepts_abilities.txt · Last modified: 2021/07/04 12:24 by linda