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pack_dynamics [2021/07/22 12:00] lindapack_dynamics [2021/07/22 23:47] linda
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   * spreading peace and happiness is what an Omega wolf does<sup>229</sup>   * spreading peace and happiness is what an Omega wolf does<sup>229</sup>
   * not even a fae can stand against one<sup>289</sup>   * not even a fae can stand against one<sup>289</sup>
 +
 +[[Alpha & Omega Series]] #3: [[Fair Game]]
 +  * magical talent for soothing wolfish tempers regardless of whether or not they wanted to be soothed; it felt wrong to impose her will on others, she tried not to do it unless the need was dire<sup>15</sup>
 +  * Omegas are worse than Alphas about protecting their mates<sup>17</sup>
 +  * Omega doesn't mean power without end<sup>18</sup>
 +  * the frustrating joy of having an Omega around; irritating as hell, but good for you<sup>21</sup>
 +  * an Omega makes everyone a bit more protective<sup>38</sup>
 +  * the Omega part tended to confuse a lot of wolves who were used to immediately sizing up others when they first met them<sup>81</sup>
 +  * when an Omega talked, the wolf listened no matter what the man thought<sup>168</sup>
 +  * they didn't have to follow anyone's orders; that was part of being Omega instead of a regular werewolf<sup>182</sup>
 +  * the gift of an Omega; silencing the voices inside with a radiant peace that let wolves regain control<sup>195</sup>
 +  * other packs should be honored that an Omega was visiting; they should bring them gifs and see if they could get them to abandon their pack and join theirs<sup>222</sup>
 +  * a blessing of having an Omega in your pack<sup>222</sup>
 +  * the other effect of being Omega was that dominant wolves tended to be overly protective of them<sup>224</sup>
 +
 +[[Alpha & Omega Series]] #4: [[Dead Heat]]
 +  * Omega werewolves were rare as hens' teeth<sup>23</sup>
 +  * there weren't that many because there weren't many werewolves crazy enough to attack and Change a person who had the qualities of an Omega<sup>23</sup>
 +  * valium for werewolves<sup>23</sup>
 +  * Omegas aren't submissive<sup>34</sup>
 +  * it was an unusual reaction to not like an Omega<sup>36</sup>
 +  * the Omega soothed<sup>54</sup>
 +  * an Omega wolf doesn't have the urge to obey an Alpha<sup>126</sup>
 +  * Alphas had weird reactions to Omega wolves<sup>126</sup>
 +  * has a tranquilizing effect on other werewolves<sup>138</sup>
 +  * some wolves tend to freak out about what Omega really meant<sup>245</sup>
 +  * among other things, Omegas can calm werewolves<sup>247</sup>
 +  * an Omega is outside the pack structure; they don't feel the same need to obey<sup>247</sup>
 +  * having an Omega too close slows down the first change<sup>252</sup>
 +
 +[[Alpha & Omega Series]] #5: [[Burn Bright]]
 +  * they don't have to obey any dominant; including the [[Marrok]]<sup>09</sup>
 +  * an Omega wolf isn't always a good thing when dealing with the wildlings<sup>13</sup>
 +  * any dominant wolf felt the need to make an Omega safe<sup>16</sup>
 +  * the instinctive deference that most wolves felt for the more dominant was just missing in an Omega<sup>30</sup>
 +  * overjoyed that such a wolf ran in their woods<sup>41</sup>
 +  * an Omega wolf could meet the eyes of any without arousing another to challenge; her gaze warm and caring, like a blaze of peace in a world of war<sup>44</sup>
 +  * wave of comfort and quiet; a Omega power<sup>46</sup>
 +  * relief that the Omega nature brought to troubled wolves; instinct and felt desperately necessary<sup>183</sup>
 +  * what the Omega aura did was flood an area with a wave of peace that sent the beast spirit of unprepared werewolves into sleep<sup>184</sup>
 +  * [[Anna Cornick]] and [[Ric Postinger]] had been working with [[Asil Moreno]] on other ways to utilize their effect without dropping their friends in their tracks<sup>184</sup>
 +  * one of the things they came up with was something that was more invitation than hammer<sup>184</sup>
 +  * an Omega was a treasure<sup>208</sup>
  
 ===Mercy Thompson Series=== ===Mercy Thompson Series===
Line 445: Line 488:
   * wolves could be a little unpredictable when a more dominant wolf was injured; it was a good time to eliminate the dominate and take his place<sup>208</sup>   * wolves could be a little unpredictable when a more dominant wolf was injured; it was a good time to eliminate the dominate and take his place<sup>208</sup>
   * dangerous to stay half-shifted, though some of the most dominant wolves could do it for a while<sup>239</sup>   * dangerous to stay half-shifted, though some of the most dominant wolves could do it for a while<sup>239</sup>
 +  * more dominant wolves can force confessions from less dominant wolves<sup>248</sup>
 +  * strong emotion that makes a dominant wolf vulnerable; makes them not want anyone to see them<sup>251</sup>
 +
 +[[Alpha & Omega Series]] #4: [[Dead Heat]]
 +  * unless they knew each other well two dominant wolves would never have gotten into the same vehicle together<sup>25</sup>
 +  * more dominant wolves help newer wolves control themselves<sup>69</sup>
 +  * it wasn't a smart idea to meet a werewolf's eyes unless you were prepared for a dominance battle<sup>171</sup>
 +  * the Omega effect hits dominant wolves harder<sup>245</sup>
 +
 +[[Alpha & Omega Series]] #5: [[Burn Bright]]
 +  * being a dominant wolf the fear they felt sometimes made them snappish and stupid<sup>08</sup>
 +  * just having another dominant in their territory could set them off<sup>14</sup>
 +  * the instinctive deference that most wolves felt for the more dominant<sup>30</sup>
 +  * any dominant worth his hide protects those who cannot protect themselves<sup>126</sup>
 +  * a dominant wolf protects his own with is life<sup>126</sup>
 +
 ====Submissive==== ====Submissive====
 ===Identified Submissive Wolves=== ===Identified Submissive Wolves===
 [[Adda]]\\ [[Adda]]\\
 [[Alan Choo]]\\ [[Alan Choo]]\\
 +[[Edison]]\\
 [[Neal]]\\ [[Neal]]\\
 [[Peter Jorgenson]]\\ [[Peter Jorgenson]]\\
Line 520: Line 580:
   * they are no threat to more dominant wolves so the other wolves relax around them<sup>158</sup>   * they are no threat to more dominant wolves so the other wolves relax around them<sup>158</sup>
   * they are not children, they are still werewolves<sup>167</sup>   * they are not children, they are still werewolves<sup>167</sup>
 +
 +[[Alpha & Omega Series]] #4: [[Dead Heat]]
 +  * there are so few submissives; they stabilize a pack and stabilize the Alpha<sup>56</sup>
 +
 +[[Alpha & Omega Series]] #5: [[Burn Bright]]
 +  * dominants were built to keep submissive wolves safe<sup>54</sup>
 +  * a submissive wolf might feel he had no choice but to follow the orders he was given<sup>54</sup>
 +  * if a submissive wolf could not be saved; they could be killed quickly and cleanly as possible so that they would never have a chance to be afraid<sup>54</sup>
 +  * not considered a threat<sup>133</sup>
  
 ====Female Werewolves==== ====Female Werewolves====
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   * when speaking of an unmated female in the pack, "brutalized" was a terrible word, much worse than "abused"<sup>166</sup>   * when speaking of an unmated female in the pack, "brutalized" was a terrible word, much worse than "abused"<sup>166</sup>
   * female werewolves were not nearly as common<sup>174</sup>   * female werewolves were not nearly as common<sup>174</sup>
 +
 +[[Alpha & Omega Series]] #3: [[Fair Game]]
 +  * there were supposed to be a few female werewolves; but they were protective of them<sup>35</sup>
  
 [[Alpha & Omega Series]] #4: [[Dead Heat]] [[Alpha & Omega Series]] #4: [[Dead Heat]]
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   * a lot of werewolves had grown up in eras in which being gay was not tolerated<sup>90</sup>   * a lot of werewolves had grown up in eras in which being gay was not tolerated<sup>90</sup>
   * the survival rate for gay or lesbian werewolves was far lower than for straight werewolves<sup>90</sup>   * the survival rate for gay or lesbian werewolves was far lower than for straight werewolves<sup>90</sup>
 +
 +===Alpha & Omega Series===
 +[[Alpha & Omega Series]] #5: [[Burn Bright]]
 +  * female werewolves were relatively rare, and they were more or less (depending on their pack) expected to find a male werewolf to mate with; leads to problems with werewolves who are lesbian; Alpha's can harass<sup>141</sup>
  
 ==== New Werewolves ==== ==== New Werewolves ====
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   * that seemed to help most of them in the transition phase; scaring them by telling them there were monsters living in their heads would certainly not help them gain the control necessary to be allowed out in the wide world<sup>130</sup>   * that seemed to help most of them in the transition phase; scaring them by telling them there were monsters living in their heads would certainly not help them gain the control necessary to be allowed out in the wide world<sup>130</sup>
   * one of the danger signs watched for in a new werewolf was a sudden change in personality or mood that seemed to have no obvious cause, an indication that the beast was gaining control of the human<sup>130</sup>   * one of the danger signs watched for in a new werewolf was a sudden change in personality or mood that seemed to have no obvious cause, an indication that the beast was gaining control of the human<sup>130</sup>
 +
 +[[Alpha & Omega Series]] #3: [[Fair Game]]
 +  * before the Reveal; new wolves who had been Changed for less than ten years, would be give several chances if their transgression came from loss of control<sup>12</sup>
 +
 +[[Alpha & Omega Series]] #4: [[Dead Heat]]
 +  * a new wolf needs help controlling themself; a more dominant werewolf can help them keep their impulses in line until they can do it themselves<sup>69</sup>
 +  * they have to prove they're not a risk to anyone, that they have the willpower to control the wolf<sup>69</sup>
 +  * that first deep sleep often reset the newly rising werewolves' memories to the moments right before they were bitten; that was why it was such a dangerous moment<sup>133</sup>
 +
 +[[Alpha & Omega Series]] #5: [[Burn Bright]]
 +  * looking a stranger in the eyes was the first habit new wolves learned to break<sup>43</sup>
 +  * no matter how tough you are, there are other people who are tougher<sup>43</sup>
  
 ==== Old Werewolves ==== ==== Old Werewolves ====
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 [[Alpha & Omega Series]] #2: [[Hunting Ground]] [[Alpha & Omega Series]] #2: [[Hunting Ground]]
   * most of the old wolves are mad about something<sup>152</sup>   * most of the old wolves are mad about something<sup>152</sup>
-  + 
 +[[Alpha & Omega Series]] #3: [[Fair Game]] 
 +  old wolves; they think they know everything<sup>222</sup> 
 +  * old-fashioned manners; old wolves did things like that<sup>266</sup> 
 + 
 +[[Alpha & Omega Series]] #4: [[Dead Heat]] 
 +  * how old wolves coped with the passing of time; they didn't often speak about the past unless it was important to something going on in the here and now<sup>288</sup> 
 + 
 +[[Alpha & Omega Series]] #5: [[Burn Bright]] 
 +  * general resistance that the older wolves had to modern technology<sup>142</sup> 
 + 
 +===Mercyverese Short Fiction===
 [[Mercyverse Short Fiction]]: [[In Red, with Pearls]] [[Mercyverse Short Fiction]]: [[In Red, with Pearls]]
   * old werewolves aren't that common; most wolves who survive the Change die in fights with other werewolves shortly thereafter, because most werewolves don't understand body language<sup>341</sup>   * old werewolves aren't that common; most wolves who survive the Change die in fights with other werewolves shortly thereafter, because most werewolves don't understand body language<sup>341</sup>
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 =====Outside Pack Hierarchy===== =====Outside Pack Hierarchy=====
-====Wildlings==== 
- 
 ====Lone Wolves==== ====Lone Wolves====
 [[Mercy Thompson Series]] #1: [[Moon Called]] [[Mercy Thompson Series]] #1: [[Moon Called]]
Line 749: Line 846:
  
  
 +====Wildlings==== 
 +[[https://www.hurog.com/wiki/marrok_pack#wildlings|Wildlings]] 
 +===Alpha & Omega Series=== 
 +[[Alpha & Omega Series]] #5: [[Burn Bright]] 
 +  * a group of wolves who lived in [[Aspen Creek, Montana]]; though they were not part of the Marrok's pack<sup>10</sup> 
 +  * the wolves the [[Marrok]] deemed too damaged or too dangerous to function as part of a pack—even the [[Aspen Creek Pack]] which was full of damaged and dangerous wolves<sup>10</sup> 
 +  * they belonged to the Marrok alone, not a separate pack but bound to his will and magic by blood and flesh<sup>11</sup> 
 +  * other pack members called them the Walking Dead<sup>11</sup> 
 +  * the wildlings lived in the mountains, separate from everyone, their homes and territory protected by the pack; in everyone's best interest for no one to intrude in what peace they could find<sup>11</sup> 
 +  * they were both dangerous and fragile; Bran did not lightly allow anyone else to interact with them<sup>11</sup> 
 +  * an Omega wolf isn't always a good thing when dealing with the wildlings<sup>13</sup> 
 +  * initially Bran was excited what the Omega could do for the wildlings; there was an experiment that went wrong and the wildling died<sup>13</sup> 
 +  * Arsonist Creek is in a part of the [[Aspen Creek Pack]] territory that they leave to the wildlings<sup>18</sup> 
 +  * when there were incidents involving any of the wildlings, it usually meant that [[Charles Cornick]] had to kill one of the old wolves<sup>38</sup> 
 +  * anyone heading into the wildling territory could not carry a cell phone<sup>63</sup> 
 +  * Bran liked to give the wildlings some contact in the pack other than himself in the hopes of helping the wildling remain stable; usually the other person was [[Charles Cornick]], [[Leah Cornick]], [[Asil Moreno]]; [[Colin Taggart]] was the contact for [[Hester]] and [[Jonesy]]<sup>82</sup> 
 +  * like all the wildlings they were there on sufferance<sup>90</sup> 
 +  * stupid people with death wishes<sup>114</sup> 
 +  * Bran kept the wildlings away from the pack; part of it was they were dangerous and needed to be isolated—and part of it was that a lot of them were very old<sup>123</sup> 
 +  * very old werewolves tended to collect enemies<sup>123</sup> 
 +  * the wildlings don't all know each other; some of them do, but a lot of them are very isolated because they want to be; or they need to be<sup>124</sup> 
 +  * most of the wildlings change their name when they come to the packlands<sup>124</sup> 
 +  * there is a lot of knowledge that the wildlings have that exists nowhere else on the planet<sup>124</sup> 
 +  * they are unlikely to pick up a phone; they have a general resistance to modern technology<sup>142</sup> 
 +  * only a few of them are stable enough to hide lies that are big without betraying themselves<sup>149</sup> 
 +  * being a wildling means you're broken<sup>155</sup> 
 +  * the wildlings were checked on once a month or so as soon as the snow flew; not that they couldn't take care of themselves; it was what they would do to take care of themselves<sup>236</sup> 
 +  * most of the wildlings were twitchy in human form, as if the wolf were ready to climb out an any moments<sup>254</sup> 
 +  * they were so fragile; dangerous but fragile<sup>260</sup> 
 +  * most of them have worn out their ability to control their wolf<sup>263</sup> 
 +  * the wildlings lived in the most remote corners of the pack territory<sup>271</sup> 
 +  * 
  
  
  
pack_dynamics.txt · Last modified: 2021/07/27 11:28 by linda